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Millions of Xbox Live Gamers Left Without Connectivity After a Xbox Live Crash

  Microsoft's online gaming platform Xbox Live suffered a major crash, leaving users unable connect. Thousand of gamers reported issues around the world when trying to sign up to the service that allows gamers to play multiplayer games online in addition to purchase and download titles. The company said it was working on a solution for the problem, but could not confirm when it would be back. Thousand of gamers have reported issues around the world while trying to sign in to the service that permits gamers to play online multiplayer games and also purchase and download games. Our engineers and developers are continuing to work to resolve the issue that causes some users to have problems signing in to Xbox Live,' it said. Keep on top of things and thank you for your patience. It's just a few days since Microsoft launched a major attack on YouTube and Amazon's Twitch with its own livestreaming service. This interactive map shows the route of... Elon Musk's AI set out to... Did Maya Astronomers beat Copernicus's? Ancient text suggests... The Atlantic and Pacific separated later than is believed :... The company announced the issue in a series tweets but also said it was investigating the issue. The Xbox maker announced plans to buy Beam, a live streaming service based in Seattle and founded by Matt Salsamendi (18 years old). The teen who launched his company in January claims it has already seen 100,000 users. It lets users interact and influence the video game that is streamed unlike other streaming platforms. Beam allows viewers to suggest challenges to streamers and even alter in-game elements like weapon loadout or quest selection. The Xbox maker today announced plans to buy live-streaming company Beam founded in Seattle. Beam is a company founded by 18-year-old Matt Salsamendi Developers can also design button layouts that let viewers interact with the games being streamed via Beam. We at Xbox are thrilled by this convergence of watching and playing, and want gamers to enjoy the freedom and choice of fantastic multiplayer experiences across all Beam's platforms, Chad Gibson, a program manager for partner groups at Microsoft's Xbox Live division, said in an announcement. 'This acquisition will help gamers enjoy the games they want with the people they like, and on the devices they want.' The details of the deal haven't been disclosed. He also explained how the system could be integrated with Minecraft. 'Using 'Minecraft' as one example with Beam you don't only watch your favorite streamers play, but you also play with them. You can present them with new challenges and make real-time choices that affect their gameplay, from tool selection to quests, to movement all through simple visual controls.' Salsamendi declares that Beam will continue to operate regardless of whether he and his coworkers integrate into the Xbox engineering team. Salsamendi, in a blog post posted on the Beam website, said that Beam has grown to approximately 100,000 users since its launch in January this year. As part of Xbox, we'll be able to grow faster than we've ever been before, the author writes. bonfire We are expanding the team, strengthening our infrastructure, and most importantly, we're continuing to grow and support Beam's amazing community. THE XBOX ONE S The Xbox One S will come in a color dubbed robot white. It will have an internal power supply, which is different from the previous generations of Xbox that included external power packs. The Xbox One S will be 40 percent smaller than the previous model, but this is despite it. Microsoft claimed that the console will be able to play 4K Ultra HD video, and will be able to store up to 2TB of internal storage. The new model will include a wireless controller with extended range and High Dynamic Range (HDR). Microsoft's Xbox design lab will allow owners to personalise their controller.

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